// taijian.c
inherit NPC;

void create()
{
        set_name("太监", ({ "tai jian", "tai" ,"jian"}));
        set("gender", "无性");
        set("age", 15+random(60));

        set("combat_exp", 5000);
        set("shen_type", 0);

        set_skill("unarmed", 30);
        set_skill("blade", 40);
        set_skill("parry", 30);
        set_skill("dodge", 30);
        
        set_temp("apply/attack", 15);
        set_temp("apply/defense", 15);
        set_temp("apply/damage", 20);

        setup();
        add_money("silver", random(10));
        carry_object("/clone/cloth/cloth")->wear();
}
